06-10-2021, 03:51 PM
Hi there! I just wanted to wake up a dead thread… by saying: note that Mixbus works with a 32bit floating point engine. That means, if your digital information is between -1 and 1 (from unity to unity), it will have a quite nice precision in summing (basically you get most bits used for the values after the decimal point). While it does have less precision than an 80bit integer summing console, note that when externally summing the 8 Mixbus busses, you have an intermediate step of converting to 24bit integer when doing DA conversion. This means that you're actually losing Mixbus' full precision on the way out of the box.
(As would be the case with any DAW unless you have a 32bit float AD/DA audio interface which we will see in the future and which will arise the question whether or not analog circuitry can actually deal with its full theoretical dynamic range of 1528dB)
Also keep in mind that if your DA converters add color to the signal, this effect will pile up. So instead of having 2x color (stereo from DAW) you will have 16x color when summing the 8 stereo busses externally, and perhaps even more if you sum single channels. In that case you would not listen to the effect of analog summing, but rather to your DA converters' effect piling up.
(As would be the case with any DAW unless you have a 32bit float AD/DA audio interface which we will see in the future and which will arise the question whether or not analog circuitry can actually deal with its full theoretical dynamic range of 1528dB)
Also keep in mind that if your DA converters add color to the signal, this effect will pile up. So instead of having 2x color (stereo from DAW) you will have 16x color when summing the 8 stereo busses externally, and perhaps even more if you sum single channels. In that case you would not listen to the effect of analog summing, but rather to your DA converters' effect piling up.