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A script triggered by a certain marker
#11
Version 8.2.66, complete log has been sent to support.
Mac Pro 5,1 | 6x 3,4Ghz | 48GB | OS X 10.14  | Macbook Pro M1 | 16GB | OS X 14.4 | Metric Halo 2882 3d 
http://www.sounddesign-pro.com
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#12
UPDATE:
It works as expected with the Intel version.
Mac Pro 5,1 | 6x 3,4Ghz | 48GB | OS X 10.14  | Macbook Pro M1 | 16GB | OS X 14.4 | Metric Halo 2882 3d 
http://www.sounddesign-pro.com
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#13
So- after having a working version 8.2 I'm coming to it again:
Are there options to having the script running during export?
Mac Pro 5,1 | 6x 3,4Ghz | 48GB | OS X 10.14  | Macbook Pro M1 | 16GB | OS X 14.4 | Metric Halo 2882 3d 
http://www.sounddesign-pro.com
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#14
V9 M1 still crashes:
Code:
Thread 17 Crashed:: com.apple.audio.IOThread.client
0   libtemporal.dylib                     0x10600053c Temporal::timepos_t::timepos_t(long long) + 116
1   libtemporal.dylib                     0x10600053c Temporal::timepos_t::timepos_t(long long) + 116
2   libardour.dylib                       0x1070658d4 int luabridge::Namespace::ClassBase::ctorPlacementProxy<luabridge::TypeList<long long, void>, Temporal::timepos_t>(lua_State*) + 116
3   libardour.dylib                       0x107570f94 luaD_precall + 636
4   libardour.dylib                       0x1075717b0 luaV_execute + 428
5   libardour.dylib                       0x10756afe0 f_call(lua_State*, void*) + 100
6   libardour.dylib                       0x10756ad10 luaD_pcall + 96
7   libardour.dylib                       0x10756abb4 lua_pcallk + 264
8   libardour.dylib                       0x10757f76c luaB_pcall(lua_State*) + 288
9   libardour.dylib                       0x107570f94 luaD_precall + 636
10  libardour.dylib                       0x1075717b0 luaV_execute + 428
11  libardour.dylib                       0x10756afe0 f_call(lua_State*, void*) + 100
12  libardour.dylib                       0x10756ad10 luaD_pcall + 96
13  libardour.dylib                       0x10756abb4 lua_pcallk + 264
14  libardour.dylib                       0x106f9d7e4 luabridge::LuaException::pcall(lua_State*, int, int, int) + 36
15  libardour.dylib                       0x1073e1934 ARDOUR::Session::try_run_lua(unsigned int) + 108
16  libardour.dylib                       0x10742fc54 ARDOUR::Session::process_with_events(unsigned int) + 1900
17  libardour.dylib                       0x10742dbe8 ARDOUR::Session::process(unsigned int) + 468
18  libardour.dylib                       0x106df6618 ARDOUR::AudioEngine::process_callback(unsigned int) + 2000
19  libcoreaudio_backend.dylib            0x10cac6d5c ARDOUR::CoreAudioBackend::process_callback(unsigned int, unsigned long long) + 988
20  libcoreaudio_backend.dylib            0x10cad166c ARDOUR::CoreAudioPCM::render_callback(unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 448
21  CoreAudio                             0x11c7c129c 0x11c6c0000 + 1053340
22  CoreAudio                             0x11c6c89a4 0x11c6c0000 + 35236
23  AudioToolboxCore                      0x1ae45c298 caulk::expected<unsigned int, int> caulk::function_ref<caulk::expected<unsigned int, int> (ACAudioSpan&)>::functor_invoker<acv2::_AudioConverterFillComplexBuffer(OpaqueAudioConverter*, int (*)(OpaqueAudioConverter*, unsigned int*, AudioBufferList*, AudioStreamPacketDescription**, void*), void*, unsigned int*, AudioBufferList*, AudioStreamPacketDescription*, AudioStreamPacketDependencyInfo*)::$_1>(caulk::details::erased_callable<caulk::expected<unsigned int, int> (ACAudioSpan&)> const&, ACAudioSpan&) + 184
24  AudioToolboxCore                      0x1ae3c8064 acv2::AudioConverterChain::ObtainInput(acv2::AudioConverterBase&, unsigned int) + 860
25  AudioToolboxCore                      0x1ae570a8c acv2::CBRConverter::ProduceOutput(ACAudioSpan&) + 52
26  AudioToolboxCore                      0x1ae3c7704 acv2::AudioConverterChain::ProduceOutput(caulk::function_ref<caulk::expected<unsigned int, int> (ACAudioSpan&)>, ACBaseAudioSpan&) + 184
27  AudioToolboxCore                      0x1ae45bd5c acv2::_AudioConverterFillComplexBuffer(OpaqueAudioConverter*, int (*)(OpaqueAudioConverter*, unsigned int*, AudioBufferList*, AudioStreamPacketDescription**, void*), void*, unsigned int*, AudioBufferList*, AudioStreamPacketDescription*, AudioStreamPacketDependencyInfo*) + 500
28  CoreAudio                             0x11c6c842c 0x11c6c0000 + 33836
29  CoreAudio                             0x11c7c7330 0x11c6c0000 + 1078064
30  CoreAudio                             0x11c6cc8fc 0x11c6c0000 + 51452
31  CoreAudio                             0x1ae9f80f0 HALC_ProxyIOContext::IOWorkLoop() + 6788
32  CoreAudio                             0x1ae9f6024 invocation function for block in HALC_ProxyIOContext::HALC_ProxyIOContext(unsigned int, unsigned int) + 116
33  CoreAudio                             0x1aeb80aec HALB_IOThread::Entry(void*) + 88
34  libsystem_pthread.dylib               0x1ac71606c _pthread_start + 148
35  libsystem_pthread.dylib               0x1ac710e2c thread_start + 8
Mac Pro 5,1 | 6x 3,4Ghz | 48GB | OS X 10.14  | Macbook Pro M1 | 16GB | OS X 14.4 | Metric Halo 2882 3d 
http://www.sounddesign-pro.com
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#15
I have updated the script attached to post #2. See its EDIT text.

@Stephan: before you ask, I highly doubt that this will fix your "v9 M1" crash. No idea what the issue there is. Some kind of MacOS-Lua integration problem, not a script problem.
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#16
Thank you!
The former version did pretty well here with 8.2.266 on Intel.
Mac Pro 5,1 | 6x 3,4Ghz | 48GB | OS X 10.14  | Macbook Pro M1 | 16GB | OS X 14.4 | Metric Halo 2882 3d 
http://www.sounddesign-pro.com
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#17
Has anyone figured out how the new Mixer Scene Sequence LUA script works?
When I name a marker with the name of a mixer scene, the whole thing crashes like it did with the script I had before.
Mac Pro 5,1 | 6x 3,4Ghz | 48GB | OS X 10.14  | Macbook Pro M1 | 16GB | OS X 14.4 | Metric Halo 2882 3d 
http://www.sounddesign-pro.com
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